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 STEP ONE – FIRST STEPS: During characterwaterdeep dragon heist alexandrian remix pdf  Any damage they do to the villain lackeys helps makes the final encounter easier

However unlike the Zent's, the cultists believe they are worshiping. Re: Character ideas for Waterdeep; Dragon Heist. I am going to run dragon heist with the Alexandrian remix and I was wondering if there are any good ways of tying it together with dungeon of the mad mage since we intend on playing it as a continuation. . As a supplement to the Alexandrian Remix of Descent Into Avernus. The PC has a tie to one of the factions and the faction has called them to Waterdeep. And maybe more? Not sure because there is a ton of content. 80). Innocents will die on the founder's day, the deal is signed, death shall come regardless. In Chapter 3: Fireball, an explosion kills nearly a dozen people in Trollskull Alley not far from the PCs’ front door. Dragon Heist Remix – Part 1: The Villains Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast. Actually, right now I'm having the players track down the eye in a kind of treasure hunt through Waterdeep (based on the Adventurers League DDL 08-01 adventure "The Map With No Names. (With spoiler tag) Any reason to add another villain? The concept of Chapter 4 in the remix is just great. 22K subscribers in the WaterdeepDragonHeist community. net. We have eyes up in the Watchful Order. The Waterdeep Dragon Heist Pdf Free Download is a great read for those who love information and learning new things. This group of players contains the core players from my college days. I have to say, this is an absolutely tremendous resource. The sun is rising on the future of Waterdeep. While the original requires you to choose a single antagonist, the remix throws all four at you. I’ve run Dragon Heist, without the remix, as my first campaign in DM seat, and it turned out great. Posted by u/Alopllop - 1 vote and no commentsCheck out the Alexandrian remix, and don't be afraid to remove stuff, it can be easy to feel overwhelmed during Dragon Heist as the DM between running the guild meetings for setting up the tavern, different shops,. have finished Dragon Heist, but the treasure at the end of the Blue Alley has become one of the driving features of the. I ran Dragon Heist once before for a different group and in that one the Urchins were just a one-time gag (though that may be more to my being new with the module then). But when, thanks to the ingenuity of the wider Dragon Heist DM community, I was able to find a minor restructuring and enhancement of the sequence that, when I launched my own run of the campaign, worked really, really, really well. They now use it as a meeting location for lesser members of the Cult. 0 Heist Overview (book) 5. Waterdeep had a crime problem, a serious crime problem, organised by the insane beholder, leader off the Xanathar group. I've been a player in 5e and D&D in general for about three years now. That seemed simple enough to me. 7. Dragon Heist Remix – Part 1C: Player Character Factions. Unfortunately, the scenario structure for this investigation is quite fragile, being formed from long sequences of linear clue-finding. Any damage they do to the villain lackeys helps makes the final encounter easier. Obligatory “modified Alexandrian” tag. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. Jun 15, 2020 #4 Just read up on it. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. The the Alexandrian is a online blog for DM advice and remixes of published modules. 132. Use factions in Phandalin to give PCs quests in Waterdeep. The format of being a series of blog posts coming out over several months means there's constantly statements like "see part 17J" and now you have to search for that post, usually to find it doesn't exist anywhere except the author's. Go to Part 1. 28. / Blog Post. A blacksheep member of the family has been dirtying the family name in Waterdeep and the PC needs to find them and get them home and maybe clean up any messes. Share Alexandrian Remix Dragon Heist everywhere for free. Given the popularity of the Alexandrian remix or other modifications to the campaign, I. So they needed to get a mithril hammer forged, needed mirrors to get sunlight to the vault door, and needed a dragon scale. who holds the note, or where it's located). The main villain is Jarlaxle with a splash of Cassalanters. It's a mess. (2) There is a force field around Kolat Towers. It was my first adventure I ran, except for Icespire Peak, which I ran for my 8 yr old son. Sewer Hideout. Join. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. Extended Faction Missions because anything would be better than WDH’s two sentence faction missions. Dragon Heist Remix – Part 6: Golorr Artifacts. Running the Campaign – Dragon Heist: A Party at Shipswrights’ House. Homebrewing after Waterdeep: Dragon Heist Alexandrian Remix. You can access the alexandrian remix of waterdeep dragon heist for free, but to get a. Roof tiles splatter and fall down, making ceramics noises. That. In the Alexandrian Remix it gives the party an Oppertunity to gather information from Zord (Jarlaxle) without tipping him off about the Gold Stash and the “Grand Game”. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. A very fine fellow called Justin Alexander took it upon himself to re-work Dragon Heist and you can find a link here. The Bent Nail - The Book Wyrm's Treasure - Corellon's Crown - The Mezro - The Muleskull Tavern - The Skewered Dragon - Steam and Steel - The Tiger's Eye - Zephyr Post. Buy the Waterdeep: Dragon Heist or Waterdeep: Dungeon of the Mad Mage book through Game Kastle to support the D&D Compendium!I remember seeing a PDF that had all of the quests for each faction given more detail, but now I can't find it. It was really a discourse on how to take DH and remix it into something much better. 18. I fell in love with the idea of this complex and interwoven narrative. About the Group and Selection of the Campaign. Waterdeep Interactive Map. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. Be careful and read. Communities, Guides, and Extra Content for the Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage. Introducing the Villains [Alexandrian] So I'm about to start DMing Dragon Heist (first time DMing) and I'm using the Alexandrian remix. Waterdeep Dragon Heist PDF Download Free 2021. . I have to say, this is an absolutely tremendous resource. For a bit of context, one party member is a rogue who took the Faction Agent background and has worked with the Doom Raider Zhents. He chose House Margaster and i was wondering if there is any additional information i should know about the family. Doppelganger (MM p. RPGnet stands in solidarity with that community. Dungeons & Dragons: Waterdeep: Dragon Heist and Resources – Teen Services Underground says: The Alexandrian Remix is one of the best resources to make Waterdeep: Dragon Heist truly shine. I'm running DH and plan on switching to the Remix. As described in Chapter 2 of Dragon Heist, before the PCs can reopen Trollskull Manor they first have to first get it fixed up and ready for business again. The Alexandrian Remix is an awesome take on Waterdeep: Dragon Heist. Dragon Heist Remix - The Complete Collection. Average Rating (18 ratings) This guide has everything you need to prepare and run Waterdeep: Dragon Heist. From that perspective, expanding out Dragon Heist probably isn't that necessary. ago. The only villain I don't use at all is Manshoon. Then he lost the Stone when Dalakhar took it from him. (Also not really part of the Dragon Heist experience. The PCs will spend a significant portion of this remixed campaign engaged with the other factions of the Grand Game: Investigating them, reacting to them, targeting them, getting pissed off at them, etc. The expectation is that they will rehabilitate the abandoned building and re-open the tavern, integrating themselves in Waterdhavian sociey and laying down the sort of roots that. Reply. I had no idea how the encounter was going to turn out, pretty much at any time, until it was already over. 99. The villains fight for the vault at the same time and all have a part of the puzzle. PHANDELVER. I didn't use it entirely, but many ideas are great. See more posts like this in r/WaterdeepDragonHeist. It's. net. DOWNLOAD PDF. g. I also changed the campaign by heavily referencing Alexandrian's Waterdeep Remix). The outpost will contain clues that point them to a lair. Front Room: Avareen and Zorbog live here. Unfortunately, the scenario structure for this investigation is quite fragile, being formed from long sequences of linear clue-finding. Get more informations by clicking an area or a mark on the map, or enter a name. This sounds nice except for the fact that I want to keep the. Share Alexandrian Remix Dragon Heist everywhere for free. STEP ONE – FIRST STEPS: During character. BROAD TOPOGRAPHY. Alexandrian Remix and DOTMM. 45) Emmek Frewn, owner of Frewn’s Brews and rival (Dragon Heist, p. Just curious, for those who have completed Waterdeep Dragon Heist,. In remixing Dragon Heist as a dynamic campaign, it becomes necessary for the DM to be able to respond dynamically to the players’ actions. Unlike the other lairs in Dragon. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. On character creation, have your players establish in their backstory that they need. The Alexandrian remix makes the adventure much more resilient to player tampering. I do have a question regarding the Xanathar Guild map. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. In fact, if you run the adventure as written, there’s little reason for the characters to ever leave Waterdeep at all. Instead run the Remix of Dragon Heist. The Cassalanters will only use their family mausoleum for small meetings in which they wish to ensure. It's essentially a remake that makes the campaign a real sandbox, removes the railroading and uses all 4 villains. If the players are struggling, use one of the proactive elements of the campaign (their faction allies or the faction response teams) to dump a lead in their lap. If you want the VTT file or gridless, here is. 0 (Part 6B in remix) Brandath Crypts 6. Dragon Heist Remix – Part 4C: Cassalanter Villa. Start with Dragon Heist, and run the Alexandrian remix (. Dock Ward, Deep Water Harbor - Dragon Heist, p. A successful Charisma (Investigation) check can track him back to the Inn of the Dripping Dagger, located in the Trades Ward (location T3 on the 3 rd Edition City of Splendors map). thealexandrian. waterdeep interactive Map. As Dragon Heist begins, the Cassalanters control one of the Eyes. As a result, once the PCs become truly involved with the Grand Game, it is likely that Xanathar is on a level. 0. Have the players pitch their character concepts. So I’m offering it as an addendum to the Dragon Heist remix. Prep work. To clarify, I was hoping the dms bundle would fix some of the issues that the alexandrian remix works on (railroady, plot holes, no actual heist) but without totally rewriting the second half of the campaign. I like the concept of the eyes (one of my players might have one with some added backstory to it). The nobility of Waterdeep were the collected houses that comprised the city's aristocracy. Part 7 I think explains the order in which you use the remix. Hi everyone,I'm DMing dragon heist and I know my party is going to want to explore every inch of the city. No, the changes don't make the FG module useless. A friend recommended the Alexandrian remix, and absolutely swears by it. I recommend taking the multiple pieces of the McGuffin approach in The Alexandrians Waterdeep Dragon Heist remix. Heya kind folks, the party plans to go visit Hlam in the mountain next session as part of the force grey job, I'm curious as to what to have him say if I plan to use all four villains. StinkySpaghetti. One of those problems is integrating their backstory into the campaign. Rescuing Lulu From Elturel is the second part of the Descent From Waterdeep series, which is designed to reshape Waterdeep: Dragon Heist and Descent Into Avernus into a cohesive campaign. (p. uheberhcveucevhr. New comments cannot be posted. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. As Dragon Heist begins, the Cassalanters control one of the Eyes. BACKTRACKING DALAKHAR. I have done remixes for both Waterdeep: Dragon Heist and Descent Into Avernus. The heist structure consists of five steps. As I mentioned in the description of the Faction Outposts, the DM needs to be actively playing each faction. They liked it a lot, in fact, and I’ve been repeatedly asked to do a similar remix for Baldur’s Gate: Descent Into Avernus. As the PCs become embroiled in the Grand Game, Jarlaxle does not control an Eye. This PDF contains “fancy” versions of the props from the Alexandrian Remix of Dragon Heist. To retrieve the hoard you need all 4 parts. Chapters 1 and 4 feel very linear, with PCs railroaded from one location to another. Download Link: Available. Go to Eternal Lies: The Alexandrian Remix. The far wall is dominated by a massive pair of adamantine doors bearing dwarvish runes taller than a grown man. Welche is evident why we’re here today. Alexandrian Remix. the return trip to Waterdeep, Dain revealed himself as a Harper, and indoctrinated Kora into the faction. Just want to say - am running Heist now, with the Alexandrian Remix (great stuff) and I wanted more depth to the Faire -to give it a. . 26. I will run a 4-hour RPG adventure in my current open table campaign for you every month. The Black Road, a trade route controlled by the Zhentarim (p. I also ran WDH as my first campaign, and I would agree with people suggesting you avoid the Alexandrian remix, you've already got enough to rap your mind around in this module. My favorite addition is that filling out Chapter 2 with the Gnome, Dalahkar actually meeting and getting involved with the. There are many different versions of D&D which are. 15. Added an updated "Blood in the Streets" map. The street on the south side dips down, so that you go downhill to get to the entrance in the loading dock. The book is maybe 20-30 pages away from delivering a full city setting on Waterdeep… that’s a shame. Last night was the final session of my first level 1-20 campaign, a combined campaign of Waterdeep Dragon Heist followed by Tyranny of Dragons. Potentially these are already answered on the website/comments…Gralhund Villa (Alexandrian Remix) Ground floor by day (before raid) Ground floor by night. People seemed to like it. And more! If anything, I think the default frame of Rescuing Lulu — in which the PCs meet Lulu during the events of Waterdeep: Dragon Heist, Lulu is kidnapped by Zarielite cultists and taken to Elturel, and the PCs follow — is more a hindrance to this book than anything else. DOWNLOAD PDF. This is an important clue in the Remix, so should definitely be included. g. This Eye is then immediately taken back to Kolat Towers and secured. (Most of the props take the form of clues added in the process of making the campaign more robust and. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the Cassalanters are kept apprised of the PCs’ progress, they’ll inform. (Most of the props take the form of clues added in the process of making the campaign more robust and. September 15th, 2020. It’s quite comprehensive and it fixes the problems of ch4 being very railroad-y and the fact that your party may not even see the inside of the villains lair. they help you bring the city to life which is important. In my campaign, I even added the Open Lord as a fifth faction. (Most of the props take the form of clues added in the process of making the campaign more robust and. In the shadow of a windswept mountain, stands the. The point is, one of the players had already played this campaign (also with me DMing it) up to chapter 3 I believe. Be sure to check out the follow-up adventure, Waterdeep: Dungeon of the Mad Mage, which picks up where Dragon Heist leaves off. DRAGON HEIST REMIX – FANCY PROPS Justin Alexander – The Alexandrian This document contains “fancy” versions of the props from the Alexandrian Remix of Dragon. I'm running the Alexandrian remix so there is quite a lot of stuff but their visits to the Gralhund Villa have been fun and tied them into the story. This is an incredibly flexible scenario structure that GMs can use to design and run large, dynamic social events without being overwhelmed by their complexity. It’s springtime on the Sword Coast - midway through the month of Ches - following a cold winter. I'm totally down with heisting from each of the four lairs, and using/leaning on as many of the book assets as possible. As far as I can. She knows that Lord Neverember embezzled 500,000 dragons from the city, but as Dragon Heist begins she is under the belief that he already has the money in Neverwinter. Yttriumble • Additional comment actions. I think that running the Alexandrian actually made me a better DM, fills in the plot. One of the great things about a well-executed location-based scenario is that each keyed area is effectively “firewalled” from the other. After completing a full campaign for Humblewood and still playing in another campaign for Wildemount I decided to give DMing a proper shot. I’m wanting to know how I should go about session zero. I think Dragon Heist is one of the better 5e modules by WotC. 58. • 2 yr. 30. , the lairs of the villains). This Friday I’m going to be doing session zero for waterdeep dragon heist (hopefully alexandrian remix just a bit daunting). It's also the first introduction of the devils in the game. I'm kicking off a session 0 this evening for the Alexandrian Remix and I'm really excited about running this game because it's so different from the kind of thing I normally run. Once the PCs identify Dalakhar as the primary target of the explosion, they may want to try backtracking his activities. In the chaos immediately following, one of the party members rolled well enough to catch a glimpse of Urstul fleeing. The All-Seeing Eye, The forgotten double, The Man of Many Masks, the devil-snared child, the deserters and the clueless. The Stone of Golorr is described on p. Run the mini-adventure Winter's Splendor in chapter 2 of Dragon Heist. From my understanding players are level 5 by the time they finish the whole un-remixed campaign. The Alexandrian Remix Has Entered the Vault. Hold your ideas lightly and let the players drive the action For example, with Waterdeep Dragon Heist, I found the most useful thing was prepping NPCs for a session with a note on how they intend to achieve their goal and what that goal is. modules from Wizards of the Coast. You don't have to take everything from it, but. Sharn fits the adventure so well, I decided to do it myself! I am just beginning to enter the world of freelance work, but with WDH as a. Its content needs to shout in their faces: “This is a brand-new story!”. While the original requires you to choose a single antagonist, the remix throws all four at you. She knows that Lord Neverember embezzled 500,000 dragons from the city, but as Dragon Heist begins she is under the belief that he already has the money in Neverwinter. If Manshoon gets his hands on the Dragonstaff, he plans to use it to lower the dragonward and lay siege to Waterdeep with a group of dragons loyal to him. One Response to “Dragon Heist: Creating the Characters – Part 2: Pashar” Grasen J says: I’m really enjoying this miniseries. Yenrak Explorer. I highly recommend the Alexandrian Remix because it forces the PCs to perform heists, makes use of most of the material in the book and removes the railroady parts. r/WaterdeepDragonHeist. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the. WORK!!!! 7) This book was very clearly advertised as being part of a two-part. Interested in flipbooks about Alexandrian Remix Dragon Heist? Check more flip ebooks related to Alexandrian Remix Dragon Heist of 2bearfeet. Premium Powerups Explore. I have now completed mapping all encounters, all four seasons, day and night. Gives access to the pdf of the remix posts and also word docs for each section. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. I based my work on a mental map I found God knows where ; I added. Now she has been set on the throne of Waterdeep by the mysterious Masked Lords that rule the city. Waterdeep: Dragon Heist. Party. It is great as it introduces the Cassalanters to the party, but doesn't truly reveal they're the villains. Waterdeep is essentially the New York City of the Forgotten Realms, and Dragon Heist has most of the major locations and characters, plus it comes with a handy map of the city. The Wedding at Ravenloft Free Update: After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Default WDH gets criticised for underusing the four great villains the module provides, but the remix could equally be criticised for dragging the final chapter of the campaign out. Waterdeep: Dragon Heist is a starter adventure for D&D 5e that takes players from 1st to 5th level, at which point players are expected to begin Waterdeep: Dungeon of the Mad Mage. 4. Ok so first time DM, let's get that out of the way. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. As a supplement to the Alexandrian Remix of Descent Into Avernus. The heist structure consists of five steps. This also assumes Trollskull Alley is renamed to Spirits and Specters, as that was my players' choice. (With the remix, Dragon Heist tops out at 7th level. and then I also looked up The Alexandrian's remix and did an amalgation of the two with my own ideas. Sees tensions between Zhentarim and Xanathar’s Thieves’ Guild. She now lives at the House of Wonder as a healer, acolyte, and doing odd jobs. I, ambitiously, tried to tackle the Alexandrian Remix and added the Unseen (someone in my party wanted to play a changling) and guns as canon (since there's drow gunslingers). Dragon Heist is an investigative, high-roleplay, relatively low-combat, romp through Waterdeep, while Mad Mage is 100% a dungeon crawl. Their Waterdeep remix is one of their more well known works. The Shrine to Asmodeus is on Aveen St in the Northward. ; The adventure is a prolonged treasure hunt set in a single location: the massive city of Waterdeep. My original intent/hope was to use Dragon Heist as a springboard for a Waterdeep sandbox campaign, so all of the resources I've found have been helpful(a little overwhelming), as you could imagine. I plan to use the Alexandrian Remix. Ultimately, since it was the remix, they ended up running a heist on the Sea Maiden's Fair, and Manshoon, then quickly used the stone to find it's third eye (read the remix if this is confusing) at the Cassalanter estate and stole it during. I don’t have a link handy, but I at least remember what his keys were. My party has managed to take out Gorath, Noska, and Korgstrud during Chapter Two do their good planning and the. ; Justin’s Running Files, a Patron-exclusive collection of the documents I actually used to. 1. 0 (Part 6B in remix) Brandath Crypts 6. This will be about my Waterdeep: Dragon Heist campaign. Size 14 x13 Map Adapted from the. I've been having a few issues with one of my players. For those unfamiliar, Dragon Heist as written asks the DM to pick one of four BBEGs and then has the players compete with them to obtain a key to a vault. Appears in Waterdeep: Dragon Heist. Noah on Dragon Heist Remix – Part 6D: Faction Reports of the Grand Game (Gralhund and Jarlaxle) TRay on So You Want to Be a Game Master! Seguramente on So You Want to Be a Game Master! Jennifer on So You Want to Be a Game Master! Camila Acolide on So You Want to Be a Game Master! Rob on So You Want to Be a. I'm going through the full double conversion (Waterdeep is converted to Sharn and the published adventure is converted to the Alexandrian remix as suggested in the guide) and this pdf is always open. So I figured I would make more detailed maps of each ward. The PCs never visited many of the Alexandrian. Basically Alexandrian Remix is great if you have the time to prep and run it, and you have players that like being at low levels for a long time. Level 7B – The Ethereal Palace. Like you, I used Extended Faction Missions to expand the two sentence missions they have in the book but frankly, once my players got into the main quest (used the Alexandrian Remix so they were never, ever out of things to do) quests like “follow the street sweepers around for a day” didn’t seem terribly exciting. Later, they were found playing at being adventurers in the manor's. Part 5 will have the revelation lists with all the clues the PCs can follow to figure this out. This Eye is then immediately taken back to Kolat Towers and secured. • He came to Waterdeep and joined the Vintners’, Distillers’, and Brewers’ Guild, using his vastKey Takeaways . Advertisement Coins. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. When checking the big ballroom windows, a PC sees a Harpoon being shot into the roof above the balcony. 2. Waterdeep City Encounters, because a city this huge and vibrant deserves a good random encounter table. STEP 2: GATHER INFORMATION. Use the Map for house L1 on p. So I’m offering it as an addendum to the Dragon Heist remix. Ask the Alexandrian #1: Dejected in Dragon Heist. An off-the-books property purchased by the Cassalanters. 8 Responses to “Dragon Heist Remix – Part 6D: Faction Reports of the Grand Game (Gralhund and Jarlaxle)” Justin Alexander says: I’ve been informed that the fonts on the Jarlaxle PDF aren’t embedding properly. I’m wanting to know how I should go about session zero. Dragon Heist covers only 1st. jolasveinarnir • 10 mo. The Lost Goblins. I feel like I need a guide to the remix. If you have the Waterdeep: Dragon Heist book you can add notes on post-its or other such markers. In getting ready to run one of these social events. If they stop back at the Trollskull Manor at any point during the investigation, have it delivered there. It's in the comments to Justin Alexander's review of WDDH. I based my work on a mental map I found God knows where ; I added. More blood, same amount of streets. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. )5 Responses to “Dragon Heist Remix – Addendum: Timelines & Starting the Campaign” Alon Zaslavsky says: Hey, love this remix! As a fairly new DM, I am confused how a party of 3-4 players can pull off multiple heists at level 5ish. Renaer’s Eye was held by Lord Dagult’s son. Yeah. The Alexandrian Remix vastly ups the stakes (and options for the players, and the reactiveness of the game world) by using all four BBEGs at once – with the players caught in a game of. Great place to. As a Patron Exclusive, here is the complete collection of the Alexandrian Remix of Dragon Heist. Running the Campaign – Dragon Heist: A Party at Shipswrights’ House. Are there any resources that are easier to understand or am I dedicating a few days to reading and rereading the ~500 pages that these 2 books take up? The alexandrian website is not a pdf, bit has links going to the parts of it. The investigation which brings the PCs from the fireball in Trollskull Alley to the Gralhund Villa will be fully described in Part 5. Planning on running the chapter 1 then going from there into the Alexandrian remix since the party have much stronger backstory ties to the Cassalanters and Bregan D'aerthe. (Most of the props take the form of clues added in the process of making the campaign more robust and. It promised something distinctive: A heist-structured mini-campaign for. I'm running this right now, except I'm going from W:DH > Rise of Tiamat. Collaborate on a public integration, with the GM using their expertise in the setting to take generic archetypes of the character concept (e. Matthew Mercer and Chris Perkins stop by Studio d20 to discuss Waterdeep: Dragon Heist and the Stream of Many Eyes with hosts Greg Tito and Shelly Mazzanoble. I’m still in early chapter 2 and running the Alexandrian remix. • 3 yr. From my understanding players are level 5 by the time they finish the whole un-remixed campaign. pdf: 2020-11-10 18:03: 7461675; AD&D 5th Edition - Module - 09 - Waterdeep/Before the Trolltide - Sidequest for Waterdeep Dragon Heist v2. The Alexandrian remix has great ideas but pretty complex if it's your first time. For thé record I’m running the Alexandrian remix. All fo my players joined the Harpers and I might use side-quests to lure them into Waterdeep. Waterdeep: city of Splendors, and Volos Guide to Waterdeep There are a few things on DMsGuild that i would strongly recommendAila and Dallia ( illusionists, Unseen Waterdeep p. Ask the Alexandrian #5: Ordering from the GM’s Menu. 1 (Part 4B in remix) Bregan D’Aerthe – Sea Maidens Faire 5. The patreon stuff is good (and adds. While I was looking through this subreddit I noticed the Alexandrian remix of the adventure and from what I can gather it combines all 4 seasons and generally improves the module. The best innovation (of many good ones) Justin Alexander (at thealexandrian. Hi, I had a couple of questions about the Alexandrian remix of Waterdeep Dragon Heist. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. I have mentioned all of the factions, but plan to run a few.